Made for Pirate Software - Game Jam 16

Game Design Document


Controls


WASD: Move Around

Walk towards the Breakable Wall, Hold Space and Walk Forward Into the Breakable Wall: Break Breakable Walls (You Need Some Running Speed)

E When Behind Guard And Not Spotted: Possess Guard

Left Shift: Sprint

P: Pause

Open Keycard Door: Possess Keycard Guard, (Guard With Keycard Around Their Neck) And Walk Into It. KeyCard Doors Have A Keypad Next To It.

Comments

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(+1)

It was really fun I had some trouble with hijacking enemies on level 5 and the camera was a little Janky in some places but I beat it and had fun. I love the idea and can't wait to see what's next👌👏

(1 edit) (+1)

I completely agree with the below comment, the mix with 3D and 2D assets works really well and love this little goober. Had same minor issues with camera and cracked walls. I also, when trying to sneak close to a wall, would often get caught on the wall and completely stop. 

(+1)

Cute looking game! I struggled a bit with the camera movement sometimes and the cracked walls, but it was nothing major. Love the artstyle and music! Well done for 2 weeks effort!


If I was to point out any requested improvements, it would be to have the textboxes be a bit faster. Also sometimes the pathing of guards could be a bit odd.